Normal weapons (Patch 1.11) |
Normal Throwings |
Throwing Axe Axe Class
One-Hand Damage: 4 To 7 Throw Damage: 8 To 12 Max quantity: 130 Required Dexterity: 40 Required Level: 0
Weapon Speed: 10 Quality level: 7 Treasure Class: 9 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x2 Melee Range: 1 |
Balanced Axe Axe Class
One-Hand Damage: 5 To 10 Throw Damage: 12 To 15 Max quantity: 130 Required Dexterity: 57 Required Level: 0
Weapon Speed: -10 Quality level: 16 Treasure Class: 18 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 2x3 Melee Range: 1 |
Throwing Knife Dagger Class
One-Hand Damage: 2 To 3 Throw Damage: 4 To 9 Max quantity: 160 Required Dexterity: 21 Required Level: 0
Weapon Speed: 0 Quality level: 2 Treasure Class: 3 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x2 Melee Range: 1 |
Balanced Knife Dagger Class
One-Hand Damage: 1 To 8 Throw Damage: 6 To 11 Max quantity: 160 Required Dexterity: 51 Required Level: 0
Weapon Speed: -20 Quality level: 13 Treasure Class: 15 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x2 Melee Range: 1 |