Normal weapons (Patch 1.11) |
Normal Javelins |
Javelin Javelin Class
One-Hand Damage: 1 To 5 Throw Damage: 6 To 14 Max quantity: 60 Required Level: 0
Weapon Speed: -10 Quality level: 1 Treasure Class: 3 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x3 Melee Range: 3 |
Pilum Javelin Class
One-Hand Damage: 4 To 9 Throw Damage: 7 To 20 Max quantity: 50 Required Dexterity: 45 Required Level: 0
Weapon Speed: 0 Quality level: 10 Treasure Class: 12 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x3 Melee Range: 3 |
Short Spear Javelin Class
One-Hand Damage: 2 To 13 Throw Damage: 10 To 22 Max quantity: 40 Required Dexterity: 40 Required Strength: 40 Required Level: 0
Weapon Speed: 10 Quality level: 15 Treasure Class: 15 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x3 Melee Range: 3 |
Glaive Javelin Class
One-Hand Damage: 5 To 17 Throw Damage: 16 To 22 Max quantity: 40 Required Dexterity: 35 Required Strength: 52 Required Level: 0
Weapon Speed: 20 Quality level: 23 Treasure Class: 24 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x4 Melee Range: 3 |
Throwing Spear Javelin Class
One-Hand Damage: 5 To 15 Throw Damage: 12 To 30 Max quantity: 80 Required Dexterity: 65 Required Level: 0
Weapon Speed: -10 Quality level: 29 Treasure Class: 30 Strength bonus: 75 Dexterity bonus: 75 Inventory size: 1x4 Melee Range: 3 |